#pragma once

#include "IVEngineClient.h"
#include "Render.h"
#include "HL2Interface.h"

class Crosshair
{
public:
	bool Active;
	int Size;
	int Width;
	DWORD DrawColor, time;
public:
	void Init();
	void Enable();
	void Disable();
	void Set(bool Active);
	void SetSize(int Size);
	void SetWidth(int Width);
	void SetColor(DWORD dwColor);
	void Draw();
};

extern Crosshair g_pCrosshair;
